Link to Documentation The documentation contains everything you need to know about what tModLoader has to offer. Also please don't email me, I almost never check my email. Feel free to either suggest hooks or push hooks to Github (link in a later section). tModLoader is designed in a way as to minimize the effort required for me to update to future Terraria versions. A secondary goal is that anyone who works with tModLoader enough will be able to make their own standalone mods. My goal for tModLoader it to make it simple as possible while giving the modder powerful control over the game. wld files, so you can also port modded players and worlds back to vanilla at the cost of losing your modded stuff. Modded content is saved in files separate from. Vanilla worlds and players can be ported to tModLoader worlds and players simply by copying over save files. tModLoader saves worlds and players separately from vanilla worlds and players. This means you can easily make mods that are compatible with other people's mods, save yourself the trouble of having to decompile and recompile Terraria.exe, and escape from having to understand all of the obscure "intricacies" of Terraria's source code.
TModLoader is essentially a mod that provides a way to load your own mods without having to work directly with Terraria's source code itself. Modders, please also provide your own downloads of your mod for whenever this happens. Works-in-ProgressĬurrent version: v0.10.1.3 Compatible with Terraria 1.3.5.X Steam Platforms: Windows, Mac, Linux Note: The mod browser will sometimes go down during heavy load. Please check this first to see if this helps your issue.ĭiscussion in 'Works-in-Progress' started by blushiemagic, Jul 7, 2015. A FAQ with notes and workarounds can be found HERE. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Console 1.3 release, please follow this link and give as much detail as possible.